MobileCrunch | ![]() |
- ARROWS μ F-07D: Fujitsu’s Android Phone Is Waterproof And 6.7mm Thin, Comes With 4-Inch OLED
- Scratch Shield: Nissan Introduces World’s First Self-Healing iPhone Case
- A Fantasy App Store? CBS Sports To Launch “First Open Platform” For Fantasy Sports
- Want To Build A Startup? Entrepreneurs & App Developers Are Going B2B
- Mobile Technology Is Transforming The Health Industry, But To What Extent?
- GroupShot Launches Impressive Face-Swapping, Photo Editing App For iPhone
- Microsoft To ARM Win8 Tablet Makers: No Dual Boot For You
- Instant Messaging Service Imo.im Launches Real-Time Social Network
- Our Favorite CES 2012 Interviews, Videos And Events
ARROWS μ F-07D: Fujitsu’s Android Phone Is Waterproof And 6.7mm Thin, Comes With 4-Inch OLED Posted: 17 Jan 2012 04:14 AM PST ![]() The Infobar C01 from yesterday was a bit too much for you? Not to worry, Japan still produces “ordinary” Android phones: Fujitsu’s ARROWS μ F-07D [JP], which mobile carrier NTT Docomo plans to start selling this Friday, is the newest example. It doesn’t look as unique as the Infobar, but the list of specs is long and pretty impressive:
NTT Docomo will be offering the handset in “Sapphire Black” only. |
Scratch Shield: Nissan Introduces World’s First Self-Healing iPhone Case Posted: 17 Jan 2012 03:08 AM PST ![]() An iPhone case from Nissan? As you can imagine, it would make no sense for the automaker to develop an ordinary case, and the so-called Nissan Scratch Shield iPhone Case is actually special. According to the company, it’s the world’s first “self-healing” iPhone cover: in other words, it quickly fixes (fine) scratches by itself. Nissan says they used their self-healing paint finish originally developed for vehicles for the case, which is made from light weight ABS plastic. Scratch Shield as a paint technology has been used in various Nissan cars since 2005, before Nissan teamed up with the University of Tokyo and Japan-based Advanced Softmaterials [JP] to create the case. Nissan explains:
The company distributed a number of prototype iPhone cases to journalists and “customers” and might commercialize the product later this year. Mobile carrier Docomo is already offering the NEC N-03B, a feature phone using Scratch Shield, on the Japanese market. Via Penn Olson |
A Fantasy App Store? CBS Sports To Launch “First Open Platform” For Fantasy Sports Posted: 16 Jan 2012 11:23 PM PST ![]() Depending on your familiarity, it might come as a surprise that fantasy sports is a huge business. In fact, according to the Fantasy Sports Trade Association via Ad Week, its total market impact is upwards of $5 billion. Oh yes, we love our sports. For the uninitiated, fantasy sports pretty much just consists of people (“owners”) building teams based on actual players in their sport of choice. They then pit their fantasy teams against those of their friends (or other owners), winning or losing based on the statistics produced by the actual players in competition. (As one commenter said, it’s like Dungeons and Dragons, for jocks.) Yes, fantasy sports are much beloved not only by regular ole sports fans, but by data and numbers geeks, who eagerly ply sports with every known statistical algorithm or formula to get the best teams. Fantasy football happens to be the most popular among fantasy sports enthusiasts, but there’s a fantasy league for just about every sport imaginable. As a data-driven pursuit, a multitude of sites have popped up over the years that aggregate the latest sports news, statistics, and everything in between to help owners get a leg up on their teams, many even apply algorithmic projections (like numberFire, which launched at TC Disrupt) to the reams of data. Yahoo Sports and CBS SportsLine were among the first big companies to launch fantasy web properties in the ’90s. Now everyone and their mother are getting in on the online fantasy sports action, led by ESPN, NBC’s Rotoworld, Fox, MLB.com, NFL.com, Bloomberg Sports, etc. Fantasy sports, just like everything else, have also been making the transition to mobile, with news aggregating apps turning to fantasy sports (a la Taptu, Evri, and more). But few of the big media properties have gotten with the times and opened their data-rich platforms to indie developers and data hounds. Today, it looks like CBS Sports is leading the way, as it is officially opening up its fantasy sports service to third party developers, companies, and startups looking to create apps for their products and services. Considering there’s a thriving ecosystem of fantasy sports news, media, analysis, and data crunching sites out there, this allows them to build products that can live on CBSSports.com, exposing them to a host of new fans and revenue generating opportunities. CBS is allowing for both free and paid apps, though it will be taking 30 percent share of paid app sales. Yahoo, once arguably the leader (and pioneer) of online fantasy sports, also offers its own access through its APIs, but they only allow use off-platform and on a non-commercial basis, meaning you can’t sell apps. CBS Sports, on the other hand, is hoping that by exposing fantasy sports enthusiasts (of which the FSTA estimates there are more than 32 million — just in the U.S. and Canada) to a host of co-produced products and services and integrating them into their own products, it can make for a better overall user experience. Six companies (Advanced Sports Media, Bloomberg Sports, Rotowire, StatSheet, Major League Baseball Advanced Media, and Ziguana) have signed on as partners and will have free and premium apps available when “CBSSports.com App Central” — the app store — launches on January 31st. When App Central goes live, CBS Sports told TechCrunch, it will feature a rotating carousel at the top of the page that features different categories of apps, like “Staff’s Picks”, “Most Popular”, “Most Recent”, etc., following in the footsteps of other web app stores. The carousel will showcase up to eight apps in each tab, which are automatically/programmatically updated. It will also include App Lists, which will display apps by recently, and future iterations will include categorized filtering and search functionality. In preparation for the launch, CBS has already launched a “Fantasy Platform Development Center” to let developers learn how their products and services can work on the platform, including access to its set of APIs (which open up most of the data available on CBSSports.com Fantasy Games), and the tools needed to build customized fantasy apps. Developers can check it out here. It’s great to see CBS Sports following the lead of major tech companies, opening up their platform and data to third party developers, which is really a win-win for everyone involved. Surely, it will only be a matter of time before other big media properties follow suit, as fantasy sports (along with scores and stats) are the primary driver of traffic for most online sports properties. It’s a lesson to all companies — I mean, even EMI, a record label, is getting in on it — bring in the developers, and let the fun begin.
|
Want To Build A Startup? Entrepreneurs & App Developers Are Going B2B Posted: 16 Jan 2012 06:32 PM PST ![]() You may have heard someone say, or said yourself: “I want to build a business, what should I focus on?” Obviously, the possible answers are nearly infinite. Steve Poland wrote a great post in December that addresses this question directly. I would agree with Steve’s main piece of advice for founders and entrepreneurs: Focus on problems. Start with a space you know, and ask yourself what’s broken — big or small. Or, here’s an alternative approach, which applies to both app developers and founders. Not only should you do market analysis to see what is already working (and not working), but find out which spaces/categories are already saturated. It’s not that high frequency alone should be a deterrent, but just because one category is popular, it doesn’t necessarily follow that you can’t make money (or more importantly, build something disruptive) in another. Consider 148Apps’ breakdown on the number of iOS apps on the App Store by category. As you can see, Games, Books, and Entertainment apps dominate in terms of sheer numbers. That’s because, where developers perceive demand, they supply. And because it’s easy: Believe me, there’s no shortage of meaningless games and Angry Birds rip-offs out there in app stores. “Hey, people love games, so I guess I’ll build a Fruit Ninja for ice cream fanatics”. This is the type of thinking from app developers that obviously goes nowhere. Of course, this graph shows the collective data since the app store’s inception, and there have been some changes in what’s popular since 2008. So, consider this: Earlier this month, we covered BetaBait, a startup, which, simply put, connects startups with the eager, professional beta testers they need to get their products/apps/startups in fighting shape. Beta testers are extremely important for app developers and early-stage founders to use as sounding boards and to help them work out the kinks and bugs in the user experience — and later to promote their wares. BetaBait Co-founder Cody Barbierri checked in recently to share some of the data that they’ve collected on the apps/startups that are coming to them for beta testers. Now, before anyone jumps down my throat, admittedly the sample size here is somewhat small — 255 ideas have been submitted to BetaBait since launch. But I think it provides a few surprises, as well as some important examples of what entrepreneurs and app developers are focusing on right now, which are intriguing given 148Apps’ statistics. Perhaps somewhat surprisingly, social networking applications are the most submitted type — not so for the App Store. This is interesting because most consumers are saying that they don’t want any more social networks, even if clearly it’s impossible to get away from Social. (Of course, the definition of a social network changing, Myspace is flailing, and Facebook is making people nervous, so the demand will likely shift.) Next, like the App Store at large, Lifestyle and Entertainment are at the top. But, what’s most interesting is the second most popular category — Business apps — which Barbierri said are also receiving the most clicks from beta testers. Not only that, but the top 15 apps (by clicks) are nearly all business-focused, ranging from app builders to meeting organizers. Secondly, Games, Books and Entertainment apps are at the bottom of BetaBait’s list. Of course, this could mean that app developers in these categories already have it figured out and don’t need beta testers, but Barbierri says he thinks it might be indicative of the fact that newer startups in 2012 are trying to stay away from the popular apps already in the market, thanks to a growing sense of saturation. I pray that it’s true. So, what about this high incidence of Business apps? Why should it intrigue? Well, for one, Peter Thiel is a smart guy, and one of his many alternative approaches to investing has been to look for companies not big among consumers, but those that are big among small businesses. While Thiel says that small businesses are both hard to reach and traditionally resistant to change, I think that SMBs and startups happen to be a pretty open-minded customer base, as long as your startup or app doesn’t charge an armload. It’s also often overlooked that B2B services don’t need to have quite as much polish — or the same level of flawless design that a consumer-facing app or business demands. (BetaBait is a great example.) As long as you can prove that you have a high value proposition — are going to save them money or make their life significantly easier — it doesn’t matter quite as much if the level of polish isn’t first-rate. (Perhaps because SMBs are more rational in their decision making.) I think this is why companies like Salesforce.com have been so successful. Building a consumer web business, like Pinterest, Twitter, or Spotify is difficult. It takes years, and these companies are few and far between. Obviously, it’s difficult to resist the urge to build for the consumer web, what with the funding available, and the hopes of millions of users, but the B2B and B2B2C spaces, I would argue, have lower barriers for entry, and the business models tend to be a bit more defined. With an idea that helps startups save time or money (which they likely don’t have much of), your startup has a good shot. There are lots of B2B companies out there that don’t have millions of users and may not be sexy at first glance, but they have solid, sustainable customer bases, and enough revenue to continue building. And I think BetaBait’s metrics may just indicate that app developers and founders are getting the message. I know it’s one that professors in business schools are selling. What do you think? Excerpt image from Printmediacentr.com |
Mobile Technology Is Transforming The Health Industry, But To What Extent? Posted: 16 Jan 2012 03:06 PM PST ![]() Technology is in the process of bringing change to every piece of the health industry — wellness, fitness, healthcare, medicine — you name it. And as it always seems with introduction of new technologies, it’s awe-inspiring how quickly they can transform entire industries yet, at the same time, make us realize just how far we have to go (or how far behind we really are). The health industry has been touched (and defined) by cutting-edge technology for years, yet its relics, legacy infrastructure, paper-pushing, and archaic procedures are as obvious today as ever before. Nonetheless, today, we really seem to be at an inflection point. (Or do we hear that every year?) The current landscape is full of inspiring examples of how technology is changing the most fundamental aspects of how we keep track of our own health, how we approach diagnostics, treatment, and more. Earlier this month, Josh laid out six trends in healthtech that could have a big impact on medicine in 2012, and last week veteran Silicon Valley investor Vinod Khosla wrote an epic analysis of the significant role “Doctor Algorithm” could play in changing the literal and metaphorical face of healthcare. It’s pretty exciting, if not a little frightening. There are many factors in play that are affecting the transformation of the health industry, but much of it seems to begin with — what else? — the growing ubiquity of cell phones, smartphones, and mobile devices. Early last year, PEW Research was already reporting that 17 percent of mobile phone users were using their devices to look up health and medical information, and Juniper recently estimated that 44 million health apps were downloaded in 2011. The amount of health data is exploding in line with the growing adoption of health and medical apps, much of this thanks to the increasingly wearable, portable and user-friendly devices using smart sensors that can capture and transmit all kinds of biometric data. Smartphones are connecting with these diagnostic apps and health-measuring devices to help you stay on top of your health and fitness — like Basis’ heart and health tracker, Lark, Fitbit, and Jawbone’s Up — to name a few. These “quantified self” devices are hot, as they help scratch our geeky itch for more data, and bring the doctor’s office home with us — or out on our jogs. The options are many when it comes to diagnostic and tracking tools like AliveCor, which helps you measure your heart rate from your phone (and is not yet available in the U.S.), or Philips’ Vital Signs Camera that measures your heart and breathing rates using your iPad camera — or Skin Scan, which measures your risk of skin cancer from your iPhone. These apps and devices run the gamut from fitness to the more directly medical, and increasingly, they’re combining with dashboards and the cloud, because how useful is a single app if it can’t talk to other similar apps, or connect with your health devices, and aggregate all that data in one place for a complete Health Data Round Up … ? Startups like RunKeeper are building Health Graphs and releasing APIs to do just that (and FitBit has joined in, too). This is certainly a big piece of our healthtech futures: retrievable EHRs, plus medical device data in the cloud. Mobile devices will also change the way that we communicate with our doctors, as physicians may help describe possible treatments or procedures to patients on an iPad using multimedia, visual cues, genomic/anatomical maps, etc., prescribe post-treatment apps to our smartphones so that treatment doesn’t end once you walk out the door of the hospital, or become a conduit for modern communication platforms, a la Skype, that will facilitate remote checkups, treatments, diagnostics, through the phone, or over video. Got a strange looking rash? Take a picture, or scan it on this app. Telemedicine is there in a pinch! Of course, while the opportunities are many (and the progress exciting), let’s be honest, the “mHealth” space is still nascent. It has a long way to go. Research2guidance recently released a report which found that the mobile health app market saw a sevenfold increase in total revenues in 2011 — to a total of $718 million. On the one hand, while this total is tiny compared to the $7 trillion global health industry and shows how small the industry is today, it also makes the current exponential growth of mobile health (as seen through apps) crystal clear. The flip side of the coin, however, is there, and it’s important to point out, because not everyone is talking about it. For example, in November, I covered ABI Research’s research report on the mobile health app market, which forecasted that the mobile health app market would quadruple to $400 million in revenues by 2016. So what? Well, if not obvious, there’s a bit of discrepancy between the $718 million in revenues last year proffered by research2guidance’s report and ABI’s $400 million total revenues projected by 2016. One is slightly more conservative. Sure, projections are notoriously variant, and believe me, ABI was not alone in their projections. Many analysts/firms were close to $400 million by 2016, while some said by 2015. No one had the same numbers. But, beyond the vacillations inherent to predictive analysis, there’s obviously some real categorical confusion over just how to define mobile health, mobile health apps, etc. Should the definition of mobile “wellness” spill over into how we define “mHealth”? How should we define the distinction between mHealth and “mMedicine”? Physicians should have their own apps, not all of which are consumer appropriate, but the ability to prescribe them when necessary? What constitutes a mobile medical app versus a health app, or device? The boundaries blur quickly. This may seem nitpicky or inconsequential, but it’s indicative of a much larger problem. Again, there is a lot of excitement around the healthtech space — it’s palpable — as can be seen in the number of seasoned entrepreneurs turning to the health space to tackle the many parts of it that are broken. Rock Health, a healthtech-focused incubator arose to meet that growing demand, as have others. And many startups are focused on consumer-facing problems that try to help us do more with health data, help make appointments, save money on health insurance bills, the next doctor visit — or help us refill our prescriptions. Bless them, we appreciate the movement to empower consumers in healthcare, but as more and more startups, apps, devices, and services pop up in the space, how do we know which are safe, and which apps we can trust and let our children use? Well you can bet your ass the FDA has something to say about that. Last summer, they published their guidelines for mobile health apps. The FDA plans to regulate mobile health products, which, as much as government intervention is annoying, is a good thing. Imagine the potential for danger as medical and health apps proliferate, both in areas of privacy and physical treatment/diagnosis. But, just as we found that the variance of statistics on the mobile health industry is due to a problem in defining terms, the FDA’s language when it comes to laying out guidelines for mobile health products is equally broad — or some would say equivocal. It’s not clear what kind of mobile health apps constitute mobile devices, which don’t, and which apps should be subject to regulation. We’ll have to wait for final word, hopefully sometime in 2012. More here. Many entrepreneurs and startups are seeing the opportunity in healthtech and want to get in on the game, but many are likely not aware of how to orchestrate HIPAA compliance or how to develop their apps, devices or services so that they are in line with the FDA’s regulations. Which, by the way, have not yet been distributed. So, if you’re developing an app that monitors heart rate that can be shared with physicians in the event of a medical emergency, as Mass Device points out, this might end up constituting “medical decision-making” and thus categorize your app as a medical device and make it subject to a host of regulations. Say hello to years of waiting for approval. It would be nice if the FDA and others would make education a priority, so that all could familiarize themselves with compliance and making safe health apps and devices, but current regulatory issues are complicated and open to interpretation. d4, a U.K.-based non-profit focused on improving patient care through technology, has addressed some of these issues and is seeking to lay out some easy-to-consume guidelines. Or take Happtique, an interesting startup we covered a few months ago, which brings mobile app stores to healthcare professionals. In other words, Happtique offers hospitals, physician practices and more, the ability to create individually branded, secure, multi-platform app stores that support employees and doctor use (for use internally in practices), as well as supporting consumer, or patient use outside the confines of the hospital. It may seem niche, but development of mobile apps for hospitals and care providers is growing and will be an important part of our future health system. (There should be Code For America for hospitals, practices, and providers.) Happtique recently established a certification program that it will use to certify mobile healthcare apps, by specifying quality and performance standards that focus on clinical appropriateness and technical functionality. This is a good start, and certainly incubators and accelerators like Rock Health can help their startups familiarize themselves with these issues, too, which is something to consider for first-time mobile health entrepreneurs or app developers looking to attack the market. It’s not as easy as jumping into casual game or social networking development. Obviously, consumer protection is extremely important when it comes to medical applications and devices, but as always, that leads to regulation, and overregulation, which in turn can impede innovation. Getting ahead of the curve now in terms of regulating devices and apps is of utmost importance, as long as we find the right balance between keeping patients and consumers safe and allowing for the requisite envelope-pushing and innovation. In the end, when we get excited about the emergence of the mobile health space, and how technology is improving our daily lives, it, as per usual, has to be tempered with the requisite anxiety over whether it will be allowed to grow, or we’ll eventually be living in a scenario where the most helpful and innovative apps never see the light of day. The mobile health space is booming, and we’ll continue to see leaps forward in 2012, let’s just hope it stays that way. Image source: Broadbandadvisorysources.com |
GroupShot Launches Impressive Face-Swapping, Photo Editing App For iPhone Posted: 16 Jan 2012 12:55 PM PST ![]() Remember when Microsoft rolled out Photo Fuse, the crazy feature in its Windows Live Photos product that let you swap people’s heads around in in your photos order to get the perfect shot? Well, now there’s an app that does the same thing, and it’s not from Microsoft. It’s from an Israeli-based startup called Macadamia Apps, makers of the new app GroupShot. And it’s live now in the App Store. There are dozens – no, hundreds – of mobile applications in the iTunes App Store that involve managing, editing or sharing photos. But it’s still pretty rare to find one whose technology is all that impressive. At best, you can add filters or use advanced editing techniques like adjustments to brightness, tint, exposure, or contrast. At worst, you simply use your finger to draw on the photo. GroupShot, however, does something pretty special. It lets you choose two (or more!) photos from a set of photos from your iPhone’s camera reel, iCloud’s PhotoStream, or from photos snapped directly with the camera. You then rub your finger over the bad part of the photo to mark the faces you want to replace (e.g., people looking away, those who blinked, those who didn’t smile, etc.) The app will swap out those faces with the better-looking ones from the other photos you selected. GroupShot is even smart enough to pick the best photo to serve as your base on which the new faces are placed. However, if you would prefer to start with a different photo, you simply tap the swap button to select the one you want. The resulting photo is the perfect picture, where everyone is smiling, facing the camera, and looking their best. It’s magic! Except, of course, it’s not magic – it’s really complex vision-enabled software working behind the scenes, making things look easier than they truly are. Explains CEO Yair Bar-On, the app’s algorithms have to account for a number of things, including the alignment of different photos (iPhone users don’t use tripods!), where the face ends, where the background is, where the hair is, which photo is better and more. It’s one of the best 99 cents you’ll spend on photo editing apps, I’d wager. GroupShot is the creation of Bar-On and Gil Megidish, who have formed the company called Macadamia Apps. They have $100,000 in seed funding from an undisclosed investor. Megidish is also the creator of the photo-sharing site Dumpr.net. The plan is for Macadamia Apps to launch more apps in the image processing space soon, including Android versions. If GroupShot is any indication, these should be pretty impressive. You can grab GroupShot from iTunes here. |
Microsoft To ARM Win8 Tablet Makers: No Dual Boot For You Posted: 16 Jan 2012 11:01 AM PST ![]() This may seem a bit of inside baseball, but it’s a fairly interesting fact for folks looking forward to thin-and-light Win8 devices running ARM chips rather than Intel. According Computer World, devices running ARM versions of Win8 will not be able to run other OSes, like Android, thanks to something called Secure Boot. A version of Secure Boot is built into many mobile devices – namely phones and tablets – in order to avoid bootloader mobile attacks and, obviously, to keep things locked down. Windows Phone, for example, prevents folks from installing anything into the bootloader nor can they run off-brand software. However, folks love them some Linux and for these devices to be completely locked down could disappoint the hacker contingent. Microsoft says that you can disable Secure Boot on larger systems, however, noting in the design documents: MANDATORY: Enable/Disable Secure Boot. On non-ARM systems, it is required to implement the ability to disable Secure Boot via firmware setup. A physically present user must be allowed to disable Secure Boot via firmware setup without possession of Pkpriv. Programmatic disabling of Secure Boot either during Boot Services or after exiting EFI Boot Services MUST NOT be possible. Disabling Secure MUST NOT be possible on ARM systems. It’s clear from this that Windows 8 is both a mobile and a desktop OS, depending on the install. The question, then, is what you lose in the move to ARM chips? More info as we get it. |
Instant Messaging Service Imo.im Launches Real-Time Social Network Posted: 16 Jan 2012 10:59 AM PST ![]() Imo.im, which you probably know as the multi-platform free instant messaging product for the web and mobile devices is launching its own real-time social network today. For now, the network is only accessible online, but the company says it will soon integrate the new features into its mobile app lineup, which currently includes apps for the iPhone/iPad, Android, BlackBerry and Nokia devices. The goal of the network is to connect users to new people from around the world, and to those who are looking to chat. These interactions are facilitated by the “Meet New People” feature which offers an online directory and search function. The public directory is searchable by location, interests or school and users can post Twitter-like public messages called “Broadcasts” which are meant to spark discussions. When you see someone’s discussion (which, also like Twitter, can contain links), you can join in the conversation in real-time. Upon first sign-up, imo walks you through the process of creating a public profile, which includes a username, location, profile pic and set of interests. You can also link your Facebook, Twitter and LinkedIn accounts, if you choose. Once signed in, you’re able to search the directory and “meet new people” using links at the top of the page, locate your own friends from Gmail and Yahoo Mail, or invite friends from Facebook, Twitter, and Google+. You can use the new social network without having to associate your IM accounts with with your imo.im account – all you need is one imo account. However, you can add your IM accounts from the “settings” option at the top-right and continue to use imo.im as a web instant messenger alongside the new network, if you choose. While imo.im exited from beta a year ago, the new network has been in beta for just a few weeks with a few thousands testers. In order to gain access to the beta, you’ll need an invite from a current imo.im user. TechCrunch has 500 invites to dole out – just click here. Instant messaging is one of those technologies that has been around for what feels like forever, but whose importance has somewhat decreased in the era of social networking. You no longer have to reach out directly to friends via IM, given that there’s Facebook, Twitter, Google+, Skype, SMS, MMS, mobile apps for group texting, or Gmail with built-in chat, just to name a few alternatives. So it’s interesting to watch this IM leader move into the newly-hot “socialize around your interests” space, which is the backbone of dozens of other startups today from the brainy Q&A’s on Quora to the fluffier Formspring, not to mention handfuls of social/local/mobile apps hoping to capitalize on the same trend. But imo.im has a fair shot at being one of the companies that successfully makes the transition, if it’s able to move its current user base from simple, multi-service IM to a wider, public network. The company says it had over 2 million accounts accessing imo.im on a 30 day basis across its platforms, which would be certainly be good base for the network’s launch. The key, of course, will be the mobile app integration – which hopefully will feel a bit more elegant than the cluttered web interface for the newly launched network. Those integrations will launch “soon” so we’ll hold our final opinion until they do. After all, mobile is what really matters today, in terms of growth, for any social service. The web-based network is merely an early, first glance into imo.im’s future potential. |
Our Favorite CES 2012 Interviews, Videos And Events Posted: 16 Jan 2012 07:38 AM PST ![]() CES was a blast this year. It was the best show in recent memory. Everyone from the press to vendors were upbeat and seemingly truly happy to be there. Attendance was up. The show was the largest ever (too big for some). Best of all, we shared a wonderful booth with the Engadget crew, which allowed us to conduct more interviews and chill on some comfy couches when not livestreaming from the show floor. Below is the best of our booth interviews and roaming coverage. We truly hope you enjoyed our unique coverage. Any outlet can stuff people in a room (or trailer) and write up press releases nonstop. We strive to bring the entire show to you by webcasting our shenanigans from the floor and interviewing the smaller guys from the booth. Here’s our nine favorite videos from this year’s show. 50 Cent interview
Gary Shapiro on the future of innovation and CES Schick shaves John G-Form does its best to destroy and iPad The Butt Show Days Of Wonder’s Ticket To Ride iPad board game Broksonic humidifiers OhMiBod, the vibrators with an app The TechCrunch Gadget’s Final CES Webcast We had a great time at CES 2012. This was our final live podcast (here are the rest) where we interviewed Parrot, GoPro and gave away a bunch of free stuff to show goers and people watching the webcast. We hope to do CES 2013 even bigger. Thanks for watching, everyone! |
You are subscribed to email updates from TechCrunch » Mobile To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
Google Inc., 20 West Kinzie, Chicago IL USA 60610 |